

#METACRITIC DAYS GONE FULL#
Speaking in a recent interview with God of War ma Twisted iron creator David Jaffe (which you can see in full below), Garvin says “Metacritic of everything” according to Sony is concerned, and continues to suggest that Days gone by low Metacritic scores were responsible for his departure with Days have gone 2’s canceled And according to John Garvin, who was the lead writer and editor, and left the room after its launch, Metacritic scores very important to Sony as a publisher. Sony has enjoyed widespread criticism and rave reviews for almost all of its AAA releases over the past few years, and with Days are past as an exception, Bend Studio suffered the consequences. A recent report revealed, when SIE Bend Studio founded the Days are past series, Sony turned it down, and the game’s sweet reception (sitting at 71 on Metacritic) was one of the main reasons for that choice. But for Sony, however, this is certainly not the case.
#METACRITIC DAYS GONE PC#
Meanwhile, Days Gone is coming to PC and a petition is circulating on the web to change Sony's mind.Many printers in the industry will see Days are past it’s a breakthrough, thanks to its large and loyal fan base, its impressive sales, and the improvements it has seen with end-to-end upgrades. Despite this, his words are destined to cause discussion. John story he helped create (and write) won't have a second chapter. Garvin was certainly bitter about how things turned out, and how the Deacon St. He then wanted to reiterate that the reception of Days Gone had nothing to do with the decision to leave. The speech of the former creative director can be summed up with “did you buy the game at full price? Because this means directly supporting the developers “. I speak as a developer, I don't work for Sony, I don't know the numbers. God of War has millions of copies at launch, while Days Gone does not.
#METACRITIC DAYS GONE PLUS#
I have lost count of how many times I have heard players say I bought it on a discount, I have it thanks to the PlayStation Plus I say that you can not complain if the game does not have a sequel if it is not supported at launch.

I have an interesting, but unpopular opinion: if you love a game, buy it at fucking full price. If you're the creative director of a franchise and your game averages 70, you already know that you won't be that franchise's creative director for very long.Īlso, Garvin said that don't be surprised if a title unsupported by players at launch doesn't have a following. For Sony, the vote on Metacritic is everything. Garvin cited IGN's review, which gave the 7.1 title, definitely not the result the Japanese company hoped for. John Garvin, creative director who left Bend shortly after the release of Days Gone, spoke about the cancellation of David Jaffe's YouTube channel, essentially stating that Metacritic's average grades drowned the project in Sony's eyes. It has therefore made a lot of discussion about the cancellation of Days Gone 2 by Sony, according to Jason Schreier in 2019 with a part of the Bend studio to help Naughty Dog in a multiplayer title. Days Gone creative director and writer explains the reasons for the rejection of Days Gone.ĭays Gone was received lukewarmly at launch and then entered the good graces of a crowd of fans.
